
Synopsis
Charlie and Pierce are two teenage wannabe warrior-heroes who, together with the spirited ghost girl Que, master the skills they need to replace an ageing monster slayer by doing his strange, supernatural chores.
Episodes
1
Witch WatchSomething wicca this way comes when Witchy is released early, trading a bottle in the archive room for a new broom with a view. This leaves Pierce pretty disenchanted, positive she plans to cook him in her cauldron (again).11m2
Stop the Monster SlimeThe Gang's in a sticky situation when Pierce's homemade slime swallows the whole town, leaving them trapped in the local shop and up to their necks in trouble. But when it comes to internet fame - you win some, you ooze some.11m3
Stop the Monster BattlesDJ Que's monster rap battles in the archive room just had a mic drop - 'The Fresh Pierce' is here to spit straight fire. With hype-man Charlie at his back, he's ready to bust rhymes, take names and try real hard not to choke.11m4
Survive Fright SwapLights, Camera, Drac-tion. The Gang is thrust centre stage when Helsing swaps lives with Dracula for a reality show. Unafraid of the limelight, Dracula becomes the perfect TV father, but Que's binge-watching his every move.11m5
Put the Barbarian Back in the BoxWhen Charlie ignores the rules of Pierce's magical board game, the living pieces escape, creating a dicey situation that the gang's gotta roll with. The quest is on to put them back in the box before it's game over - for reals.11m6
Catch a SlimerLaw and order has a new face when the gang investigate who's responsible for a series of mysterious slimings in the neighborhood. Chasing leads, doing lab work and questioning perps, they're gonna crack this case wide open.11m7
Save Li'l HelsingHaving transformed himself into a teenager to help expose a nest of vamps at school, Helsing's got no class when he joins Daisy's bullies instead. Now the gang have to stick their necks out and find the head vamp themselves.11m8
Don't Trick or TweetDefending the house on Halloween, Charlie's in for a fright when Pierce invites the neighbourhood (and at least one monster) over for a costume party. They must trick the gatecrasher to reveal itself before it gets its treat.11m9
Undo the Genie's WishHelsing tasks the gang with finding a magical Genie lamp, and he thinks they won't give it a polish? You wish. Now Charlie's famous, Pierce is a CEO and Que has legs. But here's the rub: some wishes are better left undone.11m10
Call a MonsterThe gang find Helsing's monster phone-book and the temptation for prank calls is too much to resist. But when their furious victim 'Frank' is revealed to be the scariest monster in the world, they must prepare the house for his all-out assault.11m11
Finish the Mop's Bucket ListWhen Que magically brings a sassy mop to life, it convinces new best friend Charlie to ignore a growing black hole in favour of polishing off it's 'bucket list of dreams', leaving Pierce feeling like yesterdays slop-water.11m12
Escape the Strange ChoresTrapped inside Que's video-game diary, Pierce's day just got graphic. One level up, Charlie's held captive as his goblin dungeon master dreams of an extra life. It will take all Pierce's gamer skills to rescue his player two.11m13
Clean the ToiletIt's major treble when a flushed singing monster gets stuck in the toilet. Charlie's starting to fret, trying to keep it low-key before it can harm anyone, but Helsing's starting to notice that his house is out of sync.11m14
Host a Monster Hunter TournamentCharlie wrestles with being just a chore boy when Que hosts a Monster Hunter Tournament. Entering in disguise, he's ready to lay the smack-down after a pretentious pre-teen participant mocks Pierce. But will his luck run out?11m15
Swap Back the Body SwapHelsing should never have trusted the gang with his mind-swap ray. Now Charlie's a kettle, Pierce is a phone and Snorp has stolen his body. Que better fix this fast before Helsing's boss arrives for her annual inspection.11m16
Tame the Wild Wild PestThe gang's bugging out when Snorp grows gigantic - with them on his back. Discovering a wild west town of Flea-ple and a rogue monster itching to destroy them, Charlie must choose if he's gonna flee or cowboy-up and fight.11m17
Clean the CarAfter denting Helsing's car, Que and Pierce rocket away from the consequences - all the way into space. Meanwhile Charlie is left behind to run distraction and must face the final frontier: Helsing's big book on 'Growing Up'.11m18
Shut the FreezerThings are getting very un-chill when Helsing's magic fridge gets stuck open and a gigantic snowstorm fills the house. The gang better not freeze up when there's a hungry snow beast roaming the living rooms icy tundra.11m19
Outsmart a Smart HouseSPHER-E, Helsing's new floating security orb, goes from BFF to Frenemy when it ejects everyone onto the lawn and takes over Helsing's house. Now the gang's gotta find a way in to give this thing the hard reboot it deserves.11m20
Train SnorpTrying to train Snorp is a complete catastrophe for the gang, leaving Charlie and Que feline frustrated. As word spreads that he may be handed over to Mrs. Wilson's training, Snorp's enemies are coming for him - and the furs gonna fly.11m21
Stop the Dummy's DummyAn evil living Dummy goes against the grain, branching out to try being good for once. But when unusual things start to occur and Pierce can't see the wood for the trees, Charlie suspects Dummy's at the root of the problem.11m22
Survive the Strange LoopStuck in a time loop, Charlie and Que don't need to stop and pause when a monster attacks, they can play all day long. But when reality starts skipping and they need an exit, Pierce will show them how to take back control.11m23
Babysit the MummyThe gang thought they had mummy babysitting all wrapped up. But when the brat-king steals their senses and deserts them, that's crossing a line in the sand. Now they must all peer amid their foggy senses to track him down.11m24
Get Back the Monster HandThings get out of hand when Charlie sneaks a monster into school to look cool for his bullies. But after it palms him off to possess one of their teachers, the gang's gotta knuckle down and bottle it before the lunch bell.11m25
Clean the Archive RoomWhen the archive room floods, the gang are up a creek without a paddle. Adrift on a floating bookshelf with a crew of monsters, paranoia brings their worst fears to light as they try to sell each other down the river.11m26
Scare HelsingCharlie's efforts to scare Helsing backfire when the gang summon extraordinarily powerful inter-dimensional fear monsters that threaten to destroy the world. With no hope in sight, could this be the end of the strange chores?11m
Witch WatchSomething wicca this way comes when Witchy is released early, trading a bottle in the archive room for a new broom with a view. This leaves Pierce pretty disenchanted, positive she plans to cook him in her cauldron (again).11m2
Stop the Monster SlimeThe Gang's in a sticky situation when Pierce's homemade slime swallows the whole town, leaving them trapped in the local shop and up to their necks in trouble. But when it comes to internet fame - you win some, you ooze some.11m3
Stop the Monster BattlesDJ Que's monster rap battles in the archive room just had a mic drop - 'The Fresh Pierce' is here to spit straight fire. With hype-man Charlie at his back, he's ready to bust rhymes, take names and try real hard not to choke.11m4
Survive Fright SwapLights, Camera, Drac-tion. The Gang is thrust centre stage when Helsing swaps lives with Dracula for a reality show. Unafraid of the limelight, Dracula becomes the perfect TV father, but Que's binge-watching his every move.11m5
Put the Barbarian Back in the BoxWhen Charlie ignores the rules of Pierce's magical board game, the living pieces escape, creating a dicey situation that the gang's gotta roll with. The quest is on to put them back in the box before it's game over - for reals.11m6
Catch a SlimerLaw and order has a new face when the gang investigate who's responsible for a series of mysterious slimings in the neighborhood. Chasing leads, doing lab work and questioning perps, they're gonna crack this case wide open.11m7
Save Li'l HelsingHaving transformed himself into a teenager to help expose a nest of vamps at school, Helsing's got no class when he joins Daisy's bullies instead. Now the gang have to stick their necks out and find the head vamp themselves.11m8
Don't Trick or TweetDefending the house on Halloween, Charlie's in for a fright when Pierce invites the neighbourhood (and at least one monster) over for a costume party. They must trick the gatecrasher to reveal itself before it gets its treat.11m9
Undo the Genie's WishHelsing tasks the gang with finding a magical Genie lamp, and he thinks they won't give it a polish? You wish. Now Charlie's famous, Pierce is a CEO and Que has legs. But here's the rub: some wishes are better left undone.11m10
Call a MonsterThe gang find Helsing's monster phone-book and the temptation for prank calls is too much to resist. But when their furious victim 'Frank' is revealed to be the scariest monster in the world, they must prepare the house for his all-out assault.11m11
Finish the Mop's Bucket ListWhen Que magically brings a sassy mop to life, it convinces new best friend Charlie to ignore a growing black hole in favour of polishing off it's 'bucket list of dreams', leaving Pierce feeling like yesterdays slop-water.11m12
Escape the Strange ChoresTrapped inside Que's video-game diary, Pierce's day just got graphic. One level up, Charlie's held captive as his goblin dungeon master dreams of an extra life. It will take all Pierce's gamer skills to rescue his player two.11m13
Clean the ToiletIt's major treble when a flushed singing monster gets stuck in the toilet. Charlie's starting to fret, trying to keep it low-key before it can harm anyone, but Helsing's starting to notice that his house is out of sync.11m14
Host a Monster Hunter TournamentCharlie wrestles with being just a chore boy when Que hosts a Monster Hunter Tournament. Entering in disguise, he's ready to lay the smack-down after a pretentious pre-teen participant mocks Pierce. But will his luck run out?11m15
Swap Back the Body SwapHelsing should never have trusted the gang with his mind-swap ray. Now Charlie's a kettle, Pierce is a phone and Snorp has stolen his body. Que better fix this fast before Helsing's boss arrives for her annual inspection.11m16
Tame the Wild Wild PestThe gang's bugging out when Snorp grows gigantic - with them on his back. Discovering a wild west town of Flea-ple and a rogue monster itching to destroy them, Charlie must choose if he's gonna flee or cowboy-up and fight.11m17
Clean the CarAfter denting Helsing's car, Que and Pierce rocket away from the consequences - all the way into space. Meanwhile Charlie is left behind to run distraction and must face the final frontier: Helsing's big book on 'Growing Up'.11m18
Shut the FreezerThings are getting very un-chill when Helsing's magic fridge gets stuck open and a gigantic snowstorm fills the house. The gang better not freeze up when there's a hungry snow beast roaming the living rooms icy tundra.11m19
Outsmart a Smart HouseSPHER-E, Helsing's new floating security orb, goes from BFF to Frenemy when it ejects everyone onto the lawn and takes over Helsing's house. Now the gang's gotta find a way in to give this thing the hard reboot it deserves.11m20
Train SnorpTrying to train Snorp is a complete catastrophe for the gang, leaving Charlie and Que feline frustrated. As word spreads that he may be handed over to Mrs. Wilson's training, Snorp's enemies are coming for him - and the furs gonna fly.11m21
Stop the Dummy's DummyAn evil living Dummy goes against the grain, branching out to try being good for once. But when unusual things start to occur and Pierce can't see the wood for the trees, Charlie suspects Dummy's at the root of the problem.11m22
Survive the Strange LoopStuck in a time loop, Charlie and Que don't need to stop and pause when a monster attacks, they can play all day long. But when reality starts skipping and they need an exit, Pierce will show them how to take back control.11m23
Babysit the MummyThe gang thought they had mummy babysitting all wrapped up. But when the brat-king steals their senses and deserts them, that's crossing a line in the sand. Now they must all peer amid their foggy senses to track him down.11m24
Get Back the Monster HandThings get out of hand when Charlie sneaks a monster into school to look cool for his bullies. But after it palms him off to possess one of their teachers, the gang's gotta knuckle down and bottle it before the lunch bell.11m25
Clean the Archive RoomWhen the archive room floods, the gang are up a creek without a paddle. Adrift on a floating bookshelf with a crew of monsters, paranoia brings their worst fears to light as they try to sell each other down the river.11m26
Scare HelsingCharlie's efforts to scare Helsing backfire when the gang summon extraordinarily powerful inter-dimensional fear monsters that threaten to destroy the world. With no hope in sight, could this be the end of the strange chores?11mCast
Reviews & discussion
Sign in to see reviews and recommendations for this title, write your own, and send it to somebody.
Sign in
















