The Get Along Gang are characters created in 1983 by American Greetings' toy design and licensing division, "Those Characters from Cleveland", for a series of greeting cards. The Get Along Gang are a group of twelve pre-adolescent anthropomorphic animal characters in the fictional town of Green Meadow, who form a club that meets in an abandoned caboose and who have various adventures whose upbeat stories intended to show the importance of teamwork and friendship. The success of the greeting card line led to a Saturday morning television series, which aired on CBS for 13 episodes in the 1984-1985 season, with reruns from January until June 1986.
Episodes
Season 1
Zipper's MillionsZipper learns that he's to inherit a large fortune, but must claim it by noon.11m2
Half a Map is Better Than NoneThe gang find a treasure map but Catchum learns about it too.11m3
Caboose on the LooseCatchum steals the clubhouse and Bingo's attempt to get it back results in it rolling away.11m4
Montgomery's Mechanical MarvelMontgomery builds a robot moose named Hermie for the science fair but it's sabotaged by Catchum, causing Hermie to go on a rampage.11m5
Head in the CloudsThe gang enter a kite-flying competition.11m6
Hunt for the BeastThe gang end up in the mountains where Zipper is taken by a strange beast.11m7
Woolma's BirthdayWoolma runs away, thinking her friends forgot her birthday, and befriends a skunk carny.11m8
The Get Along DetectivesThe gang become detectives and search for crook Sammy the Sneak.11m9
The Get Along Gang Go HollywoodMontgomery's uncle Marty comes to town to shoot a movie but is framed for bank robbery.11m10
Them's the BrakesWhile hosting Dottie's cousin Wilton, the gang end up in a mine that's haunted by a ghost.11m11
A Pinch of This, A Dash of ThatMontgomery creates an anti-gravity formula and Bingo tries to sell it.11m12
Bingo's TaleBingo must overcome his fear of water to stop the dam from breaking.11m13
Engineer RoaryThe gang work to save the travel museum.11m14
Pick of the LitterThe gang pick up trash so the swamp won't be the site of a new dump but Catchum keeps messing it up.11m15
Nose for NewsThe gang and Catchum hunt for stories that'll make them junior reporters.11m16
The Lighthouse PiratesZipper and Bingo get caught in the middle of a gang of crooks hiding in the lighthouse.11m17
The Wrong StuffThe gang help Mr. Hoofnagel relive his glory days as a pilot.11m18
Uneasy RiderPortia takes over Braker's paper route for money to buy a bike.11m19
The Get Along Gang Minus OneBingo learns that he's moving away but the others don't believe him.11m20
Camp Get AlongBoth halves of the gang go camping and the girls fare better than the boys.11m21
Bingo's Pen PalBingo's athletic pen pal Susie comes to town and thinks that Zipper is Bingo.11m22
Follow the LeaderCatchum takes over the school's parade float in a scheme to get free food.11m23
School's OutCatchum and Leland frame the gang for slacking on a test and they plot revenge.11m24
The BulliesThe gang run afoul of the Pig sisters and Catchum escalates the animosity between them.11m25
That's the Way the Cookie CrumblesThe gang start a cookie-selling business but Catchum and Leland sow discontent among them.11m26
Snowbound ShowdownThe gang partake in winter fun while Zipper finds a rival in Officer Growler's nephew.22mReviews & discussion
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