
Synopsis
Aquaman is a Filmation animated series that premiered on CBS on September 9, 1967, and ended June 1970. It is a 30-minute version of The Superman/Aquaman Hour of Adventure, repackaged without the Superman and Superboy segments. The show is composed of previously-aired adventures featuring the DC Comics superheroes Aquaman and his sidekick Aqualad, the Atom, the Flash and Kid Flash, the Green Lantern and Hawkman. The Justice League of America and Teen Titans are also featured in team adventures.
Episodes
Season 11
Menace of the Black MantaBlack Manta and his Manta Men hatch a plot against the King of the Seven Seas.6m2
The Rampaging Reptile MenThe Reptile Men attack a hydropower station taking Aqualad hostage. Aquaman is trapped in a cave so it's up to Storm to try and save the day.6m3
The Return of NeptoA major storm causes Nepto and his Viking crew to wake up from their deep sleep. They devise a plan to overthrow Atlantis and make Nepto the new king. Aquaman and Aqualad team up to try and stop them.6m4
The Fiery InvadersAliens invade Earth to try and take over the planet. They set the world's oceans on fire and make a direct attack upon Atlantis. Aquaman calls in his fish friends to try and help ward off the attacks and put out the fires.6m5
The Sea RaidersAliens bring their ship to Earth's oceans to grab creatures for their collection. Aquaman and Aqualad rush to the rescue when Tusky is captured.6m6
War of the Water WorldsMera and her walrus companion Tusky discover a beautiful flower growing out of some silver sand. The flower kidnaps Mera to a water world beneath the regular ocean. Tusky gets Aquaman and Aqualad and they discover that Mera has been kidnapped by the evil Slath. Can they save mera before it's too late?6m7
The Volcanic MonsterThe explosion of an underwater volcano creates a giant monster that threatens the safety of the Earth. Aquaman tries to find the location of the monster's underwater lair so he can put a stop to him once and for all.6m8
The Crimson Monster From The Pink PoolAn inter-dimensional pool of poisonous pink liquid appears on the floor of the ocean. Through it, a monster appears with its sights set on Atlantis. Aquaman and Aqualad must work quickly to protect their home.6m9
The Ice DragonA dragon that, instead of breathing fire, has the ability to freeze anything in its path is causing the normally warm waters to become cold. Aquaman and Aqualad, with the help of Tusky, do battle with the dragon and eventually trick it into sealing itself into an iceberg.6m10
The Deadly DrillersTremors and quakes are causing havoc in the sea. Aqualad is in the area and Aquaman goes to investigate. Turns out that diamond drills controlled by the Molemen, a race of mutants, are causing the problems. Aquaman is captured by the Molemen while Aqualad goes to warn Atlantis and learns of an invasion plan. Can Aquaman save himself and Atlantis?6m11
Vassa, Queen of the MermenQueen Vassa brings her army of mechanical replica whales to take over Aquaman's home world. She captures Mera and threatens to destroy Atlantis. Will Aquaman be able to save his friend Mera and Atlantis?6m12
The Microscopic MonstersBlack Manta returns to steal Aquaman's latest invention, a growth ray that increases the size of microscopic sea life that he will then use to take over Atlantis.6m13
The Onslaught of the OctomenAqualad finds a city built by a super scientific race. The race turns out to be The Octomen. Aqualad and Tusky are kidnapped by them to lure Aquaman into a trap and find out how he communicates with the sea creatures. While saving Aqualad, Aquaman is captured and forced to reveal how he uses his powers. This gives him an opportunity to call his undersea friends for help. At this moment the trap, an electric octo-giant, is unleashed. Aquaman and Aqualad are forced to find a way of destroying the creature.6m14
Treacherous Is the TorpedomanTusky discovers an old shipwreck and brings it to the attention of Aquaman and Aqualad. When they arrive at the ship they discover that it has been the hideout for the Torpedoman since his last encounter with Aquaman.6m15
The Satanic SaturniansAquaman goes to investigate strange rising tides and a strong new ocean current. He discovers that there are icebergs that have moved too far South and are melting fast making the water levels rise. He sets off to the North Pole to see if the icecaps are melting.6m16
The Brain, the Brave, and the BoldThe domed city of Atlantis is attacked by The Brain, who uses sonic brain waves. Aquaman and Aqualad go to investigate and intercept a missile attack with the help of their fish friends. However, after the sonic brain waves are activated, Aquaman no longer has control over the fish, giving The Brain the perfect opportunity to attack Aquaman.6m17
Where Lurks the FishermanThe Fisherman uses his crab-shaped craft to first set a trap for Aquaman and then to lead an assault on Atlantis.6m18
Mephisto's Marine Marauders6m19
The Trio of TerrorThree of Aquaman's greatest foes join forces to defeat him. The Brain asks Black Manta and Queen Vassa to combine their genius and simultaneously attack Aquaman and Atlantis.6m20
The Torp, The Magneto, and The Claw6m21
Goliaths Of The Deep Sea Gorge6m22
The Sinister Sea Scamp6m23
The Devil Fish6m24
The Sea Scavengers6m25
In Captain ‘Cuda's Clutches6m26
The Mirror Man From Planet Imago6m27
The Sea Sorcerer6m28
The Sea Snares Of Captain Sly6m29
The Undersea Trojan Horse6m30
The Vicious Villainy Of Vassa6m31
Programmed For Destruction6m32
The War Of The Quatix And The Bimphabs6m33
The Stickmen Of Stygia6m34
Three Wishes To Trouble6m35
The Silver Sphere6m36
To Catch A Fisherman6m
Menace of the Black MantaBlack Manta and his Manta Men hatch a plot against the King of the Seven Seas.6m2
The Rampaging Reptile MenThe Reptile Men attack a hydropower station taking Aqualad hostage. Aquaman is trapped in a cave so it's up to Storm to try and save the day.6m3
The Return of NeptoA major storm causes Nepto and his Viking crew to wake up from their deep sleep. They devise a plan to overthrow Atlantis and make Nepto the new king. Aquaman and Aqualad team up to try and stop them.6m4
The Fiery InvadersAliens invade Earth to try and take over the planet. They set the world's oceans on fire and make a direct attack upon Atlantis. Aquaman calls in his fish friends to try and help ward off the attacks and put out the fires.6m5
The Sea RaidersAliens bring their ship to Earth's oceans to grab creatures for their collection. Aquaman and Aqualad rush to the rescue when Tusky is captured.6m6
War of the Water WorldsMera and her walrus companion Tusky discover a beautiful flower growing out of some silver sand. The flower kidnaps Mera to a water world beneath the regular ocean. Tusky gets Aquaman and Aqualad and they discover that Mera has been kidnapped by the evil Slath. Can they save mera before it's too late?6m7
The Volcanic MonsterThe explosion of an underwater volcano creates a giant monster that threatens the safety of the Earth. Aquaman tries to find the location of the monster's underwater lair so he can put a stop to him once and for all.6m8
The Crimson Monster From The Pink PoolAn inter-dimensional pool of poisonous pink liquid appears on the floor of the ocean. Through it, a monster appears with its sights set on Atlantis. Aquaman and Aqualad must work quickly to protect their home.6m9
The Ice DragonA dragon that, instead of breathing fire, has the ability to freeze anything in its path is causing the normally warm waters to become cold. Aquaman and Aqualad, with the help of Tusky, do battle with the dragon and eventually trick it into sealing itself into an iceberg.6m10
The Deadly DrillersTremors and quakes are causing havoc in the sea. Aqualad is in the area and Aquaman goes to investigate. Turns out that diamond drills controlled by the Molemen, a race of mutants, are causing the problems. Aquaman is captured by the Molemen while Aqualad goes to warn Atlantis and learns of an invasion plan. Can Aquaman save himself and Atlantis?6m11
Vassa, Queen of the MermenQueen Vassa brings her army of mechanical replica whales to take over Aquaman's home world. She captures Mera and threatens to destroy Atlantis. Will Aquaman be able to save his friend Mera and Atlantis?6m12
The Microscopic MonstersBlack Manta returns to steal Aquaman's latest invention, a growth ray that increases the size of microscopic sea life that he will then use to take over Atlantis.6m13
The Onslaught of the OctomenAqualad finds a city built by a super scientific race. The race turns out to be The Octomen. Aqualad and Tusky are kidnapped by them to lure Aquaman into a trap and find out how he communicates with the sea creatures. While saving Aqualad, Aquaman is captured and forced to reveal how he uses his powers. This gives him an opportunity to call his undersea friends for help. At this moment the trap, an electric octo-giant, is unleashed. Aquaman and Aqualad are forced to find a way of destroying the creature.6m14
Treacherous Is the TorpedomanTusky discovers an old shipwreck and brings it to the attention of Aquaman and Aqualad. When they arrive at the ship they discover that it has been the hideout for the Torpedoman since his last encounter with Aquaman.6m15
The Satanic SaturniansAquaman goes to investigate strange rising tides and a strong new ocean current. He discovers that there are icebergs that have moved too far South and are melting fast making the water levels rise. He sets off to the North Pole to see if the icecaps are melting.6m16
The Brain, the Brave, and the BoldThe domed city of Atlantis is attacked by The Brain, who uses sonic brain waves. Aquaman and Aqualad go to investigate and intercept a missile attack with the help of their fish friends. However, after the sonic brain waves are activated, Aquaman no longer has control over the fish, giving The Brain the perfect opportunity to attack Aquaman.6m17
Where Lurks the FishermanThe Fisherman uses his crab-shaped craft to first set a trap for Aquaman and then to lead an assault on Atlantis.6m18
Mephisto's Marine Marauders6m19
The Trio of TerrorThree of Aquaman's greatest foes join forces to defeat him. The Brain asks Black Manta and Queen Vassa to combine their genius and simultaneously attack Aquaman and Atlantis.6m20
The Torp, The Magneto, and The Claw6m21
Goliaths Of The Deep Sea Gorge6m22
The Sinister Sea Scamp6m23
The Devil Fish6m24
The Sea Scavengers6m25
In Captain ‘Cuda's Clutches6m26
The Mirror Man From Planet Imago6m27
The Sea Sorcerer6m28
The Sea Snares Of Captain Sly6m29
The Undersea Trojan Horse6m30
The Vicious Villainy Of Vassa6m31
Programmed For Destruction6m32
The War Of The Quatix And The Bimphabs6m33
The Stickmen Of Stygia6m34
Three Wishes To Trouble6m35
The Silver Sphere6m36
To Catch A Fisherman6mCast
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